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Aim
You don't move — you're a turret on the rim. Sweep the cursor to track the action.
A real-time arena shooter where you don’t move — you outsmart. Hold the line, predict the bounce, and bury the payload in the other player’s goal.
Tight duels. Two-minute sprints. Eight-way chaos. Different tempos, same brutal math — read the bounce, beat the clock, take the goal.
Steady duels and trick shots. The default arena for learning the angles.
Two minutes of nothing-but-trigger. Faster bullets, fuller lobby.
Eight players, longer rounds, more chaos. The endurance ladder.
You don't move — you're a turret on the rim. Sweep the cursor to track the action.
Bullets bounce off the wall. Read the angle, set up the trick shot, punish the misplay.
Hits push the payloads. Bury one in your opponent's goal before the timer runs out.